Pro Evolution Soccer (PES;
Japanese: ワールドサッカーウイニン
グイレブン Wārudo Sakkā Uining
Irebun, "World Soccer Winning
Eleven") is a series of soccer video
games developed and published by
Konami. The series has been
produced under the guidance of
Shingo "Seabass" Takatsuka.
Every year , the game is released
around late September and/or early
October with two different titles:
World Soccer: Winning Eleven in
Japan, and Pro Evolution Soccer in
other countries. The Japanese
version is a localized version that
features local leagues. In 2007, the
franchise began to use the name
"Winning Eleven: Pro Evolution
Soccer" for the American market,
which was later changed to "Pro
Evolution Soccer" in 2008, dropping
the "Winning Eleven" moniker
entirely for that region.
Partially as a result of EA Sports'
affinity to purchasing exclusive
rights for their FIFA series , the
games have historically lacked the
sheer volume of licenses present in
EA's offerings, with the most
notable absences being the Premier
League and Bundesliga . As such,
team jerseys, names, and players
may be inaccurate.
Currently, Portuguese player
Cristiano Ronaldo is the face of the
franchise, appearing on front cover
of every game being released in the
series and in promotional
campaigns and advertisements in
the media. Game modes and features
Master league:
The Master League mode, gives the
user control of a team of user's
selection. Originally, the players
were all generic-fictional players,
however this was later changed
giving the user the option to change
the settings and choose to play with
default players. These players have
become cult figures to many people
playing the Master League. The aim
is to use these players and gain
points by winning matches, cups
and leagues. Using acquired points
to purchase real players to join the
team. Ultimately, one should end up
with a team of skilled players.
From Winning Eleven 8, players'
growth and decline curves were
added, where a player's statistics
may improve or decline, depending
on training and age. This added a
new depth to purchasing players,
adding value to an up-and-coming
youngster whose abilities rise
dramatically and creating a trade-
off if the player buys skilled but
declining veterans. Editing
Fans of the series often make
"option files" and "patches" which
modify all player names into those
of their real life counterparts, as
well as including transfers from the
latest transfer window and,
occasionally, altered stats of more
obscure players whose in-game
attributes do not precisely replicate
their real life skills.
"PES Stats Database" and "PES
Stats" are examples of websites
that are dedicated to creating
accurate stats for players.[3][4]
These are distributed via the
internet in digital format, then
transferred to the PlayStation 2
memory card using hardware such
as the Max Drive. More
experienced gamers often use
"patches", editing the actual game
code and modifying the graphical
content to include accurate kits for
unlicensed teams, new stadiums,
and footballs from Nike, Inc. , Puma,
Umbro and Mitre , as well as more
Adidas balls. Most patches also
contain licensed referee kits from
FIFA and the official logos of the
various European leagues. These
patches are technically a breach of
copyright, and are often sold
illegally in territories in the Middle
East and Asia. Konami have become
less tolerant of this kind of fan
editing in recent years, and now
encrypt the data pertaining to kits
and player statistics in each new
release. However, fan communities
invariably find ways to crack this
encryption, and patches still appear
once this has been achieved.
Since Pro Evolution Soccer 6
onwards, there has been a separate
league with 18 generic teams (Team
A, Team B, Team C etc.) present,
which can be edited fully. This is
thought to be due to the fact that
Konami failed to get the rights to the
German Bundesliga, and is usually
made into the Bundesliga or another
league of one's preference by patch
makers. However, most people use
this to put their edited players into
playable teams from the start
instead of having to play through
Master League to purchase them or
alternatively edit the existing non-
generic teams. This feature does
not appear in the Wii version of the
game (but, as stated above, the
non-generic teams can be edited
anyway).
Goal Storm / ISS Pro series
Pro Evolution Soccer series traces
its roots to Goal Storm (also known
as World Soccer Winning Eleven in
Japan). The game was developed by
Konami Computer Entertainment
Tokyo, Inc. and was released in
1996. The original Winning Eleven
game, without the World Soccer
prefix, was released only in Japan
for the PlayStation in 1995, and
featured only the teams that played
on J. League Division 1.
The following three games in the
series were also produced by
Konami Computer Entertainment
Tokyo and they were released under
the name of ISS Pro for the
European market and Winning
Eleven for the rest of the world.
Pes Downloads
Online : 1 user Today : 1 user Month : 1 user Total all : 153 Visitor